ARCL Mens League game format - Rules and regulations
Games:
- There will be a
single round robin and top two teams play the finals and 3rd and 4th play the
plate finals.
- No minimum number of
players are required in order to start a game.
Innings:
- Each inning will have
16 overs a side, a bowler can bowl maximum of 4 overs.
- There will be a 10
minute break will be given between innings.
Boundaries:
- Boundaries will be
determined based on the ground the teams play in with the consent of the umpire
and the team captains. Once the boundaries are determined they cannot be changed
for the duration of the game.
Players:
- Each team will play
the game with 8 players.
- No player can play
for more than one team in the league. They may field however, as substitutes.
They can change sides for the next league (quarter, semi and finals are
considered part of the league).
- Names of all possible
players should be sent to ARCL before the league commences.
- Every participant
needs to sign the disclaimer document, relieving ARCL of any responsibility and
acknowledging that ARCL reserves the right to change the rules and impose
penalties as they seem necessary. The disclaimer form can be downloaded from
here. Each captain must get this waiver form signed by every player in the team
and send it to ARCL Management
- Each player needs to
complete the ARCL Waiver form BEFORE the game they play in. This form needs to
be submitted by the captain or team contact at least 3 days before the game.
Just one form is required for one player. It will be valid until the player
plays for the same team.
- If the player changes
team at the end of the season, he/she will need to fill a new waiver form. It is
Captain or team contacts responsibility to keep track and submit the waiver form
in time.
- The team needs to
submit the names of at least 8 players with their ARCL waiver forms.
- Players are free to
practice with any team they want.
- Female players are
not allowed to play in Men’s Competitive Division. They can, however, play in a
Men’s team in Recreational Division. Each participant will be required to sign a
waiver form (See Details in Waiver section below).
- Men cannot play in
Women’s league
- Checking Schedule and
Missing Scorecards:
- The schedule (games
and umpiring) will be uploaded by 5pm Friday for the following week. Once the
schedule is uploaded, any changes to it will be specifically notified by ARCL
members via email and phone.
- The schedule could
change before Friday so make sure to check the schedule after Friday @5 to avoid
any problems.
- ARCL will not change
the schedule, once it is uploaded on the site. If the teams want to change it by
talking to other teams (both opponent and umpiring teams) they can do so but
ARCL will bear no responsibility if there are any concerns/issues later on. The
teams would have to bear the ground responsibility as well. If for some reason
(miss-communication, no-show by either team, no-show by umpire etc) the match
was abandoned then both the teams will get zero points for that match and they
will be penalized with 20 points each. If the match was abandoned due to bad
weather then the bad weather rule will apply.
- The
only exception to a schedule being changed after Wednesday 5 pm is when there is
a scheduling error by ARCL. In that case ARCL will take appropriate actions to
fix the schedule and notify the teams involved about this change.
- Teams can request for
games not to be scheduled BEFORE schedule is out and ARCL will try its best to
accommodate them if possible.
- If all teams are
playing on a given weekend no exceptions will be made.
- There will be no
games scheduled on thanksgiving weekend, long weekend and Christmas weekend.
- Any missing scorecard
needs to be submitted by end of day Tuesday. ARCL will upload the score cards by
Wednesday of the week following the game. Teams will have till end of day Friday
to challenge any inconsistencies. We will not make any changes to the scorecard
after Friday. If a team cannot submit the scorecard by Tuesday, they need to
notify ARCL with a valid reason so we keep track of that. Failure to submit
scorecard by end of day Tuesday without notifying ARCL will result in the
team(s) losing all their points.
- You can be asked to
umpire for any team in any division to check the Schedule page on the
www.arcl.org Go to arcl website, click on your division and on Left side Click
on Schedule to see all the umpiring assignments and Schedule fixtures.
- It is Captain’s
responsibility to maintain the names of players he sent for umpiring. ARCL will
not maintain a list of umpires but just keep track of how many games each team
umpired and pay accordingly.
- NWCL Exception:
- We’ll be little
stricter here; teams should be ready to play at 8am on any day; team will be
given exception only if they have 4 or players currently playing in NWCL; one
exception per team;
Using Palm to Track Scorecards:
- All teams are
required to use palm for scoring.
- Umpire will NOT be
scoring via palm during the game. This will be responsibility of the batting
team. Umpire should however, note down all the player names, final scores and
wickets for both teams and any other information he thinks might be important to
have. The umpire should keep this information available for one week at least.
ARCL might request for this information if needed within one week of the game.
- Contact the ARCL
Management immediately if the palm stops working or the software got deleted by
emailing them at arclorg@arcl.org
- Instructions for
using the palm are provided here.
- Teams should keep
correct names of their players in the palm. They should beam the list before
every game to ensure statistics are always up to date. Also, teams should beam
the scorecard to both palms at the end of first inning and at the end of the
match so if one palm crashes, they have a backup.
Fees:
- Each team will pay a
fee for the entire league for ground reservation, balls and prizes.
- The fee amount will
be announced by email at the start of the league.
- Checks should be
drawn in the name of “American Recreational Cricket League
- • All the teams have
to give the check to the representatives of ARCL on or before the registration
deadline.
Equipment:
- One new ball per
inning will be provided by the league. If the ball is lost or punctured then an
old ball will be used instead.
- League will provide
stumps, tapes and palm.
- ARCL will provide
each team 2 copies of these rules for reference. These rules will also be
available on
http://www.arcl.org/Aspx/Content/ArclInfo.aspx
- . The captains should
bring these rules with them for all the games so in case of a dispute the umpire
can consult the rules and make informed decision.
- The pitch will be
measured using a measuring tape by the umpire. Official Pitch length is 22
yards/66 ft for men and 15 yards/45 feet for Women's matches.
- All measurements are
from the base of the stumps.
Penalties:
- Players who have
played 3 or more matches will be allowed to play in the Semis and finals.
Failure to do so will result in team losing that game and the other team moving
ahead.
- To
expand on this rule it is really % of matches played
- The
rule actually is 3 matches so its 33.33% (3 of 9 matches)
- 33% of
14 is 4.6 so round it to 5 matches
- Abandon
matches: subtract from total matches and then take 33.33% and round it
|
total matches minus abandon matches
|
33.33%
|
rounding
|
|
6
|
2.00
|
2
|
|
7
|
2.33
|
2
|
|
8
|
2.67
|
3
|
|
9
|
3.00
|
3
|
|
10
|
3.33
|
3
|
|
11
|
3.67
|
4
|
|
12
|
4.00
|
4
|
|
13
|
4.33
|
4
|
|
14
|
4.67
|
5
|
- No player can play
for more than one team in the league. They may field however, as substitutes.
They can change sides for the next league (quarter, semi and finals are
considered part of the league). Failure to do will result in penalties:
- Points for all the
matches in which this player has played will be affected. The defaulting team
will lose all points (winning/bonus points).
- Matches in which
defaulting team wins, the 20 points will be made zero; opponents points will be
made zero and the match will be counted as not played. (rankings/Positions are
calculated based on average.)
- Matches in which
defaulting team loses, the bonus points will be made zero; opponents points
won’t change.
- Showing up Late: The
umpire has to wait 15 minutes for the other team to show after the scheduled
time. The team who is not on the field will lose 1 over for every 5 minutes.
This starts from the time, the game is scheduled. If a team does not show up
within those 15 minutes the other team will get a walk over. Teams are
encouraged to be at the field atleast 15 minutes prior to the scheduled time and
set up the field so all games start and end on time.
- “No Show” Rule: Each
team will have to pay $150.00 for not showing on the game day. They have to give
this money before they play the next game. 10 points will also be deducted from
their tally. The umpire and the opposing team wait for 15 mins before calling
off the match.
-
Suspension/Misconduct: Refer to Complaint Procedue (Provide a link here)
- If found guilty the
team can lose the points it accumulated in the game in which the incident
occurred
- If the problem occurs
more than once or is too serious (such as something that can cause problems to
the operation of the league like losing ground privileges) they can lose all
their points or possible suspension from current and/or future leagues.
- The ARCL reserves the
right to assign any other penalty if needed including but not limited to
volunteer work for ARCL.
- Cleaning the field
after your game:
- We have observed that
teams do not clean the field with empty soda cans and other food items they
bring along to consume during the game. As a result of this we have already lost
Rosehill ground and are in danger of losing some other grounds like MS field. To
ensure this does not happen we will be strictly enforcing the following rule:
- If a team (or teams)
is found guilty of leaving behind anything (e.g. soda cans, wrappers etc) they
will be charged $100 for first offence, $200 for second offense and
disqualification from the league the third time this occurs.
- It is umpire’s
responsibility to remind the teams to clean the ground after the game ends and
the team’s responsibility to ensure the ground is clean BEFORE they leave.
- We will be enforcing
this rule effective this week.
- Showing up for
Umpiring:
- Since there are a lot
of new times we wanted to stress again the importance of sending umpire ON TIME
for the games they have been appointed to umpire. Failure to do so will result
in a fine of $50 and 10 points to be deducted from team’s total points. We would
also like to remind teams to send umpires who are aware of ARCL rules and
regulations and should be able to control situation if it goes out of hand. If a
team needs more information on this feel free to contact the ARCL.
- In
case of a conflict, neutral umpire’s decision will be final. This also applies
to any ruling leg umpire makes. The main umpire can overrule leg umpire’s call.
-
Bad Weather:
- Games WILL go on if
there is a typical Seattle drizzle. Only the neutral umpire can call the games
off.
- In case of a dispute
on whether the game should be called off or not, the decision of neutral umpire
will be considered final.
- If the match is
stopped due to bad weather and it’s below 3/4 (eg in case of 16 overs match,
3/4th match means 16 overs of first innings and 8 overs of the second innings)
then it will be considered as “not played”, both teams will get zero points
(rankings/Positions are calculated based on average.). If it’s a playoff match
then the team with the highest average point before this match will win. The
match won’t be re-scheduled.
- If the match (league
or playoff match) is stopped due to bad weather and it’s beyond 3/4 (eg in case
of 16 overs match, 3/4th match means 16 overs of first innings and 8 overs of
the second innings) then the team with higher run rate wins the match.
-
Games that are affected due to WEATHER or circumstances that are not in ARCL’s
control will NOT be rescheduled. The game with either be considered abandoned or
if more than 3/4th of the game was played then the rule above applies.
-
When there has been a mistake on part of ARCL (e.g. scheduling conflict, ground
not reserved etc), ARCL will reschedule that game.
- ARCL
reserves the right to investigate and propose alternate solution in case of
extreme situations. In this case ARCL will communicate its stance to the
affected teams.
-
Points/Rewards:
- There will be 30
points awarded per game. This is how the points will be distributed:
- Losing team can get a
maximum of 10 bonus points. Below is how these points will be calculated.
Losing Team batting Second -
Batting Points -
|
Points
|
Formula
|
|
1
|
>50 % and <=60% of winning teams score
|
|
2
|
>60% and <=70% of winning teams score
|
|
3
|
>70% and <=80% of winning teams score
|
|
4
|
>80% and <=90% of winning teams score
|
|
5
|
>90% of winning teams score
|
Losing Team batting first -
Batting Points -
|
Points
|
Formula
|
|
1
|
>50 % and <=60% of winning teams run
rate
|
|
2
|
>60% and <=70% of winning teams run
rate
|
|
3
|
>70% and <=80% of winning teams run
rate
|
|
4
|
>80% and <=90% of winning teams run
rate
|
|
5
|
>90% of winning teams run rate
|
Bowling Points -
|
Points
|
Formula
|
|
1
|
1 Wicket
|
|
2
|
3 Wickets
|
|
3
|
5 Wickets
|
|
4
|
6 Wickets
|
|
5
|
7 Wickets
|
- If a team plays with
less than 8 people and the other team gets them all out and lose, they will get
maximum points for bowling regardless of wickets they took since ALL OUT will be
considered a special case.
- Winning team gets 20
points plus the leftover bonus points from losing team. For example if the
losing teams gets 4 points, the winning team will get 20 + (10-4) = 26 points.
- In case of a Tie both
teams will get 5 points plus the bonus points
- We will have awards
for the champions, runner-up, best batsman, bowler and all-rounder.
Penalties: t;font-family:"Verdana","sans-serif"'>Penalties for
umpires in case of bad feedback or untoward incidents during matches due
to umpire not in control of the game: $15 fine, Voluntary work for ARCL
ARCL Cricket Rules
LBW:
- If a ball hits
the legs of the batsman, it is called LBW and the batsman is not out.
- If after
hitting the batsman’s body including the legs, the balls rolls and hits
the stumps, the batsman is out. It is ok for the batsman to kick or move
the ball using the bat in such a case but not use his hands.
Byes:
- If the batsman misses
a ball and the wicket-keeper fails to gather it, the batsman may take
runs. These runs are called Byes.
- Run out or
stumping on a bye run is valid.
- However if the
ball hits the leg or any part of body (except the gloves, if the player is
wearing it) no runs can be taken but the ball will be counted as a valid
ball.
Wide:
- A white line or
a marker on the offside will be drawn to help the umpires in giving wides.
- The wide line
will be 29 inches from the offside base of the stump. Even if the ball touches
the wide line, the ball is counted as a wide.
- Anything on the
leg side outside the leg stump is a wide.
- If the ball
passes the batsman from the leg side and it’s on the leg stump then it’s
not a wide.
- A ball is a
wide ball if it passes over the wide line where the batsman is standing.
In other words, if the ball pitches outside the wide line and spins inside
the wide line near the batsman, so as to be within the reach of the
batsman, the ball is not wide. On the other hand, if the ball pitches inside
the wide line but spins outside the wide line and is so out of the reach
of the batsman, it is a wide ball
No-ball:
- A ball is a
No-ball if it is a full toss above the waist or if it bounces above the HEAD
of the batsman. If the batsman is out of the crease then its the umpire’s
call.
- It is a no-ball
if the bowler bowls without the umpire indicating that the field was ready
for play.
- Is it s no-ball
if the bowler oversteps the crease line while bowling (it is ok to step
after the ball has left the hands of the bowler). If the heel of the
bowler’s leg crosses the crease before delivering the ball it is a
no-ball.
- It is a no-ball
if the bowler bowls from outside the sides of the crease boundaries.
- One run will be
granted for no ball and the ball will be repeated. The run will be added
to whatever is scored by the batsman. Umpire’s call is FINAL.
- The only way to
get out on a no-ball is a run-out.
- Hit-wicket or
being caught on such a ball will not get the player out.
- If a ball is
both wide and no-ball, it is counted as a no-ball.
- The umpire
should ask the bowling action from the bowler. It’s not a No-ball if the
player doesn’t call his action.
Dead-Ball:
- If a ball
bounces twice in front of the batsman, the ball will be called a dead-ball
and will need to be replayed.
- There will be
no runs granted on a dead-ball.
- If a wide ball
is also dead, it will be declared a dead-ball.
- If a ball is
dead, the ball is considered no longer in play.
- If a dead ball
rolls and hits the wicket, it is not out.
Hit Wicket:
- If, in
attempting to hit a ball or taking off for a first run, the batsman
touches and breaks the wicket (with the bat or some other piece of
equipment), this is called hit wicket and the batsman is declared out.
- Hit wicket is
valid on a normal ball as well as on a wide ball. However in case of a
dead-ball or a no-ball, it is invalid.
Over-throws:
- If no fielder
near the pitch gathers the ball and it continues into the field again, the
batsman may take more runs.
- If the ball
reaches the boundary on an overthrow, four runs are scored in addition
to the runs taken before the overthrow occurred.
Stumped:
- If a batsman
misses the ball and in attempting to play it, steps outside the crease, he
is out stumped if the wicket-keeper gathers the ball and breaks the wicket
with it before the batsman can ground part of his body or his bat behind
the crease.
- If a player is
out of the crease and the ball hits its legs, the keeper can still get the
player stumped. However, the keeper cannot get the player run out. Umpire
needs to be careful when determining this.
- On the line is
out
Run-outs:
- A run-out is
when a batsman is attempting to take a run, or to return to his crease
after an aborted run, and a fielder breaks that batsman’s wicket with the
ball while he is out of the crease.
- It is possible
for the non-striker to be run out if the striker hits the ball straight
down the pitch towards the non-striker’s wicket, and the bowler/fielder
deflects the ball on to the wicket while the non-striker is out of his
crease.
- If the ball is
hit directly on to the non-striker’s wicket, without being touched
by a fielder, then the non-striker is not out.
- Batswomen
cannot be run out while the ball is not in play - so they may confer in
the middle of the pitch between deliveries if they desire.
- For a run-out,
the fielder has to break the wicket with the ball directly or with the
hand that holds the ball. The fielder cannot hold the ball in one hand and
touch the wicket with the other hand.
- In case of a
run-out, the batsman nearest to the side of the wickets that are broken,
is out.
- The batsman
must have some part of his body or his bat (provided he is holding it)
grounded behind (not on) the crease.
- The base of the
stumps is to be treated as the wicket in case of run-outs, bowled, etc.
- On the line is
out
Caught out:
- No runs are scored
on a caught out even if the batswomen cross each other before the ball is
caught.
- If the batsman
and runner run to the other crease before the ball is caught, the runner
maintains his position.
Runs:
- A run is scored
by the batswomen when they both reach the opposite creases.
- If the batsman
and runner cross each other before getting catch or made run-out, for the
next ball, the batswomen position themselves near the wickets they were
running towards.
- No run is
awarded if a catch or a run-out was made after the run commenced.
- If, while
running multiple runs, a batsman does not touch the ground beyond the
crease before he returns for the next run, then the umpire at that end
will signal one short, and that run will not be counted.
- One 1-D, the players
need to rotate strike.
Captains
Umpiring:
- In case the
captain is sick/out of town, the vice captain (who typically is the other
team contact) should take up the Captain's responsibilities.
- Ensure that a
player of your team is appointed as an umpire for the game that your team
is assigned to umpire.
- Please check
the schedule for upcoming umpiring assignments. (It is almost always on
the weekend that you do not have a game)
- Please assign
members from your team to help the umpire in setting up the field.
- Ensure that
your team is ready to start the game on time. Be considerate the other
player’s time.
- The batting
teams will keep the score on the palm and the umpire will keep the score
on paper. (unless the umpire is extremely comfortable with the palm and
has umpired several games before.)
Penalty:
- If the umpire
from your team fails to show up for the game or is late (he/she has to be
on the ground at least 20 minutes before the game), could result in your
teams being charged a fine of 50$.
Umpires
Common:
- Main umpire
will be from the ARCL umpiring panel.
- Umpires will
not be paid any umpiring fees.
- Leg umpire will
be from the playing 8 from the batting side. Captains have to ensure that
the leg umpire from their teams are familiar with the rules and their
duties.
- Umpire’s
decisions are final and they can call the game off in case of bad behavior
& award the match to any team.
- Umpires should
not be questioned on score updates in the middle of the overs.
- Umpires should
have the hard copy of the rules with them.
- Ground
intrusion will not be allowed at all. The only allowed intrusion will be
by the captain if the umpire permits. When such intrusion is allowed than
it will be only for score miss match. Captains cannot discuss any other
issue/decision.
- Neutral umpire
needs to keep track of playing 8 (regardless of if they bat or bowl),
total runs scored by both teams and wickets taken by them.
Main Umpire:
- Neutral umpire
can also consult the leg umpire in case of any issues on the field (eg,
whether the ball touched the batsman body to help in judging wide or was
there a sound of bat edge etc)
- Other rules
mentioned in the Umpire guidelines (provided to all umpires) apply.
Leg Umpire:
- Batting side
will keep track of the score and the Leg Umpire may verify it with the
scorer at the end of every over.
- Other rules
mentioned in the Umpire guidelines (provided to all umpires) apply.
Complaints Procedure
- Moving forward,
any issues/concerns needs to be addressed using the ARCL Complaint
procedure. Following is how teams will submit the complaints, what to
expect and actions ARCL will do to act on it.
- Actions Teams
need to take:
- Teams will
need to fill out ARCL Complaint Form (link).
- The team
complaining needs to fill this form within 1 week of the incident
- Only team
contacts, umpire or ARCL board member can fill such form.
- What will
happen in the background:
- ARCL will
nominate 3 people for handling complaints. Whenever possible, the
nominated people will not be part of the same division.
- The nominated
people will contact umpires and team contacts and hear their side of the
story and submit their report
- There will
also be a silent reviewer who will be cced in all interaction related to
the complaint. He will also add his feedback if needed.
- The majority
of decision committee needs to agree before the decision is sent out
- Only decision
sent out via ARCL official email account will be considered valid.
- For
Scheduling issues email: schedule@arcl.org
- For
Scorecard submission and issues email: scorecard@arcl.org
- For
registration email: register@arcl.org
- For
all other issues email: arclorg@arcl.org
To ensure timely
response please use the above aliases instead of emailing individuals. Emails
sent to incorrect aliases or individuals could be overlooked and ARCL is not
responsible for any issues that arise due to this.
ARCL Meetings
There will be a total of 5 meetings annually conducted by ARCL. Below are the
details for each of them:
- 2 open forum
meetings where all captains and contacts will be invited to provide
feedback and concerns to the board. The meetings will be conducted in
early March and early August.
- We would
request teams to RSVP if they intend to make it to the meeting and
whenever possible email us a list of issues so we can address them at the
meeting itself.
- 3 board
meetings to be attended by all ARCL Board members.
- Two of these meetings
will be conducted end of march and end of august which will mainly be
post-mortem for the last league and minutes gathered from open forum
meeting.
- An annual
meeting to be held in November where we will address larger issues like
finances, budgets, major changes in terms of ground acquisition etc.
- 1 annual dinner
where trophies will be presented to teams and best batsmen/women and
bowler for the two competitive leagues played that year. This will be held
in December.
- Prize
distribution ceremony will be conducted after every season for cople of
hrs.